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[01]Why You're Not Getting Faster

Why the clock stopped moving

You train tired, so you never run fast

Speed is built by running fast, and you cannot run fast when you are fatigued. If every session is hard and you are always a little sore, your top-end work happens at 90 percent, which just trains you to be good at running 90 percent. Real speed sessions need full recovery, two or three quality days a week with easy or off days between, not five grind days in a row.

You do endurance work for a speed event

Long, grinding reps and high mileage feel productive and build the wrong engine for a 100 or 200. They make you better at being tired, not at being fast. The 100 is won by acceleration and max velocity, so most of your hard work should be short, fast, and fully recovered, not 300s on three minutes rest.

Your mechanics are the ceiling now

Past a point, fitness stops being the limiter and technique takes over. A sprinter who overstrides, stands up too early, or has a lazy arm action leaves speed on the track that no workout fixes. If you have trained consistently for a year and stalled, the next gains are almost always mechanical, and you cannot feel them. You have to see them.

Find the ceiling

See what is actually capping your speed

When the clock stops moving, the cause is usually a mechanical fault you cannot feel at full speed. Film a sprint from the side, the AI grades your acceleration posture, max-velocity mechanics, and arm action against the standard, and tells you which one is the ceiling. That is where your next tenth lives.

Follow up in chat and ask questions. The AI remembers your analysis and speaks the language of sprints coaching.

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Sprinter driving out of the blocks, frame analyzed by Track & Field AI (speed plateau)
Sprints · Sample analysis “Hip rise on step 3 is too early. Staying in the drive position one step longer would add ~0.08s over the first 20m.”
[02]Where speed comes from

More mileage is near the bottom of the list

Sprint times move most when you fix mechanics and train true max velocity with full recovery. Piling on volume sits at the bottom of the payoff chart, which is why it rarely breaks a plateau.

What actually moves sprint times, ranked by payoff A ranked bar chart. Race mechanics and max-velocity work move sprint times the most, then acceleration and strength, and simply running more mileage moves them the least. where speed actually comes from Race mechanicsMax-velocity workAccelerationStrength & powerMore mileage high payoff low payoff
Relative payoff ranking based on sprint training literature. Individual limiters vary; the point is that volume is rarely the missing piece for a stalled sprinter.
[10]Common questions

Why You're Not Getting Faster FAQ

Common questions athletes and coaches ask about this topic.

Why am I not getting faster even though I train hard?
Usually you train tired, you do endurance work for a speed event, or you have hit a mechanical ceiling. Speed needs full-recovery fast running and clean technique, not more volume.
Does more running make you faster?
Not for sprinting. Past a base level, more mileage builds fatigue resistance, not top speed. Short, fast, fully recovered work moves the clock.
How long does it take to get faster at sprinting?
With the right training, most athletes see measurable change in 6 to 12 weeks. A long plateau usually means the limiter has shifted from fitness to technique.
[INDEX]More ways to dial in your sprints

The full sprints index

A directory of every sprints page on the site, from broad analysis tools to specific phase deep-dives. Each entry points to a focused write-up.

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Break through the plateau.

Download the app. Film a rep. See what the AI sees. Free first analysis, no card, no account required.

60s
Time per analysis
Free first analysisNo card
Coaching languagePlain English
Sprints modelEvent-specific