Shot put, discus, javelin. Rotational or linear, glide or spin.
We analyze every throwing event frame-by-frame, from entry through release. Each event has its own model tuned to the phases coaches actually grade.
For all four events, the last 0.2 seconds of the throw determine most of the distance. Track & Field AI specifically over-samples the release window, you see every frame of the block, the delivery, and the release angle.
This is where coaches spend most of their tape review, and it’s where our AI focuses the most frames.
Discus is a rhythm event. Every frame of your wind-up and sweep directly feeds into how much force you can deliver at release. We break down balance at the back of the ring, sweep speed through the middle, and block quality at the front.
Javelin is the most sprint-like throwing event. Approach posture, cross-step rhythm, and block quality all affect how much speed transfers into the javelin. Track & Field AI analyzes the full approach, the cross-steps, and the final block and delivery.
Hammer is all about building speed through the turns without losing balance. We track your low-point and high-point across each turn, measuring whether you’re accelerating or bleeding speed frame-by-frame.
One free throw analysis. No card. Download and try any event.