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Every throw

Event-specific breakdowns for each throwing discipline.

What throws share

Release angle and block quality decide most throws.

For all four events, the last 0.2 seconds of the throw determine most of the distance. Track & Field AI specifically over-samples the release window, you see every frame of the block, the delivery, and the release angle.

This is where coaches spend most of their tape review, and it’s where our AI focuses the most frames.

  • Release-angle estimation per throw
  • Block-leg mechanics & stability
  • Hip-shoulder separation at power position
  • Full-body kinetic chain sequence
Discus · Delivery “Release angle 38°, 4° flatter than optimal. Block leg collapses at delivery. Drill: medicine-ball rotational throws.”
Discus

The wind-up sets the whole throw.

Discus is a rhythm event. Every frame of your wind-up and sweep directly feeds into how much force you can deliver at release. We break down balance at the back of the ring, sweep speed through the middle, and block quality at the front.

Javelin

Approach speed + block = release velocity.

Javelin is the most sprint-like throwing event. Approach posture, cross-step rhythm, and block quality all affect how much speed transfers into the javelin. Track & Field AI analyzes the full approach, the cross-steps, and the final block and delivery.

Hammer

Rotational consistency is everything.

Hammer is all about building speed through the turns without losing balance. We track your low-point and high-point across each turn, measuring whether you’re accelerating or bleeding speed frame-by-frame.

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3
Throws events covered
Shot putGlide + spin
DiscusRotation + release
JavelinCrossovers + release