Wind-up and entry
The spin starts exactly like the glide, from the back of the circle, but the wind-up turns your shoulders further away from the throw direction to bank rotational range. Most beginners rush this part because it looks like dead time on video. It isn't. A full, unhurried wind-up is what lets the sprint-across phase generate real angular velocity instead of just fast, disorganized spinning that runs out of steam early.

