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[01]Common Long Jump Mistakes

The mistakes the AI flags most often

Mistakes show up the same way every time

Trail leg drop in hurdles. Takeoff under the top hand in pole vault. Reaching at the board in long jump. The same errors show up in athlete after athlete, and they look the same on video. The AI catches them in the same frame a coach would.

Most mistakes are caused by the previous phase

An error in phase 4 of long jump usually has its root in phase 2. Fixing the symptom doesn't help. AI traces the chain so you fix the actual cause, not the visible effect.

Drills are matched to the mistake

Every flagged mistake comes with the drill that targets it specifically. No generic drill list, no busywork. The drill that fixes a takeoff issue isn't the drill that fixes a release issue.

Catch yours on video

Catch your own long jump mistakes on video

Read about mistakes, then upload a clip and see if you have any of them. AI runs the same checks a coach would and tells you in plain language what's happening, plus what to do this week to fix it.

Follow up in chat and ask questions. The AI remembers your analysis and speaks the language of long jump coaching.

  • Free first analysis, no account required
  • Offline history cached on your device
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  • AI chat follow-up on every analysis
Long jumper mid-flight in hitch-kick technique, Track & Field AI frame analysis (with mistakes flagged)
Long Jump · Sample analysis “Penultimate step is 4 inches shorter than your average, pushes your takeoff 3 inches behind the board. Extend the penultimate by 3 inches.”
[01]Most-flagged errors

The mistakes coaches see most often

Each fault below is described two ways: how it looks on video (so you can recognize it on your own clips) and the drill or cue that fixes it. AI form check identifies these patterns in the same frames a coach would.

01
Fault Pattern · 01

Reaching at the board

Observed on video

You overstride at the takeoff board to 'hit' it, landing heel-first and creating a braking force that kills takeoff speed.

Prescribed fix

Approach-accuracy drills from a short-run start, focus on running through the board rather than reaching for it.

02
Fault Pattern · 02

Knees collapsing at takeoff

Observed on video

Your drive knee doesn't punch up at takeoff, flattening the jump and cutting distance.

Prescribed fix

Single-leg bounding and low-box jumps with a high knee-drive focus.

03
Fault Pattern · 03

Folding forward in flight

Observed on video

You collapse your torso forward mid-flight, landing early and short.

Prescribed fix

Hang-position drills on a high bar, focus on staying tall and extended through peak.

[03]Drill prescriptions

Core long jump drills, with what they teach

These drills come from coaching practice (Dahlman, Petrov-Bubka tradition, Slippery Rock camps). Each card lists the phase it targets, the method, what to watch for, and a prescribed rep volume.

Approach DRL · 01

Approach run-throughs (no jump)

Teaches

Stride consistency, full-speed approach without aiming.

Method

Full approach down the runway, no takeoff. Mark every takeoff foot landing.

Watch for

Decelerating into the board; drift.

Prescribed volume 4-6 per session.
Penultimate DRL · 02

Penultimate-step drill

Teaches

Long-low penultimate, quick last step.

Method

From a 4-step approach, exaggerate penultimate depth and last-step quickness. Land on the board.

Watch for

Penultimate same height as other steps.

Prescribed volume 3 sets of 6.
Takeoff DRL · 03

Pop-ups (no run, jump from stand)

Teaches

Vertical drive, free-knee swing.

Method

From a 2-3 stride approach, pop up off the board with maximum vertical lift. No bar, no distance goal.

Watch for

Forward jump instead of vertical.

Prescribed volume 3 sets of 6.
Full sequence DRL · 04

Short-approach jumps (4-6 step)

Teaches

Takeoff + flight at low complexity.

Method

From 4-6 strides, full jump with target landing.

Watch for

Reaching at the board.

Prescribed volume 8-10 per session.
Flight DRL · 05

Hang drill on a high bar

Teaches

Body extension and hang position.

Method

Hang from a high bar in extended position, hold 5 sec.

Watch for

Bending at the hips (collapsing).

Prescribed volume 3 sets of 4 holds.
Flight DRL · 06

Hitchkick simulation

Teaches

Cycling motion in flight.

Method

From a 6-step jump, focus only on 1.5 cycles in the air. Distance is secondary.

Watch for

Cycling too late; insufficient peak height.

Prescribed volume 3 sets of 5.
[09]Methodology & sources

References

Primary sources behind the numbers and methods on this page.

  1. Biomechanics of the Long Jump (Linthorne)
  2. 3D Biomechanical Analysis of the Preparation of the Long Jump Take-Off (World Athletics)
  3. Changes in Long Jump Take-Off Technique with Increasing Run-Up Speed (Bridgett)
  4. The Four Phases of the Long Jump (Goodwin, NCAA)
[10]Common questions

Common Long Jump Mistakes FAQ

Five common questions about long jump that come up in coaching.

What's the most common long jump mistake?
Different per athlete, but takeoff and release errors top the list across most athletes. AI flags the specific mistake costing you the most performance.
How do I know which mistake to fix first?
AI ranks them by impact. Fix the one that's costing you the most, not the one that looks worst on video.
Why do mistakes keep coming back?
Mistakes don't groove out, they get replaced. As the rep changes, new errors appear. Re-test on video every 2-3 weeks.
Can the AI tell me why I'm making a mistake?
Yes, most mistakes have a cause in an earlier phase. AI traces the chain back to the root.
Do pros make these long jump mistakes too?
Sometimes, less often, and the magnitude is smaller. The mistakes scale down with skill but rarely disappear entirely.
[INDEX]More ways to dial in your long jump

The full long jump index

A directory of every long jump page on the site, from broad analysis tools to specific phase deep-dives. Each entry points to a focused write-up.

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Find what's costing you on every long jump rep.

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60s
Time per analysis
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Coaching languagePlain English
Long Jump modelsEvent-specific