Cues, not corrections
"Drive your knee" beats "your knee was a little low." Cue-based coaching gets the change to happen in the next rep, not the next month. AI prescribes cues for what it sees, not just diagnostic notes.
Triple Jump tips are everywhere. Most are generic. Here are the cues real triple jump coaches use, short, specific, and tied to the phase of the rep where they apply. Pair them with AI form check and you have a feedback loop that closes.
"Drive your knee" beats "your knee was a little low." Cue-based coaching gets the change to happen in the next rep, not the next month. AI prescribes cues for what it sees, not just diagnostic notes.
Most athletes try to fix three things at once and fix none. Pick one cue per rep, see what it does, then iterate. The AI surfaces the one cue that would close the biggest gap in your triple jump.
A cue is only useful if it triggers in the right phase. "Heel down" means nothing without a moment to apply it. Each AI tip is timestamped to the phase of triple jump it belongs to.
Generic tip lists are everywhere. Tips tied to your specific form errors are not. Upload a clip and AI returns the 1-3 cues that would change the most in your triple jump, ranked by impact.
Follow up in chat and ask questions. The AI remembers your analysis and speaks the language of triple jump coaching.

Each phase has a coaching cue, a measurable target, the frames a coach pauses on, and the failure mode AI flags most often. Use it as a self-diagnostic checklist on every video.
16-22 stride approach building to controllable max velocity. Less aggressive board-aim than long jump (need to balance speed with three takeoffs).
Same-leg takeoff and landing. Should preserve horizontal velocity (loss < 1.2 m/s in elite). Lowest takeoff angle of the three phases.
Opposite-leg takeoff and landing. The 'flat' phase, designed to lose minimal velocity while maintaining rhythm. ~30% of total distance.
Same-leg takeoff (same as step landing leg). Highest takeoff angle of the three. Maximum vertical drive. ~37% of total distance for jump-dominant style.
Hang or sail in the air; heel landing ahead of CoM. Same as long jump.
Primary sources behind the numbers and methods on this page.
Five common questions about triple jump that come up in coaching.
A directory of every triple jump page on the site, from broad analysis tools to specific phase deep-dives. Each entry points to a focused write-up.
Download the app. Film a rep. See what the AI sees. Free first analysis, no card, no account required.