Phase-by-phase break
Your triple jump broken into the phases coaches grade. AI tells you which phase is costing you the most and why.
Triple Jump form check on demand. Upload a clip of your triple jump and AI flags every break in technique with priority tags, what's critical, what's minor, plus the drill that fixes each one. The same form-check feedback you'd post for online, private and immediate.
Your triple jump broken into the phases coaches grade. AI tells you which phase is costing you the most and why.
When a coach says "your form is off," you don't always know where. AI marks the exact frame the error appears, with a coaching note attached.
Every flagged error comes with the drill that targets it. No generic homework, no guessing what to work on next session.
You'll see priority-tagged technique notes, the specific frames where the form breaks, and the drill that targets each issue. It's a full triple jump form check in under a minute, the kind you'd pay an expensive remote coach for.
Follow up in chat and ask questions. The AI remembers your analysis and speaks the language of triple jump coaching.

Each fault below is described two ways: how it looks on video (so you can recognize it on your own clips) and the drill or cue that fixes it. AI form check identifies these patterns in the same frames a coach would.
Your hop is 38%+ of total distance, depleting the energy you need for the step and jump.
Short-run triple-jump drills from a 6-step approach, constraining the hop length with a taped target.
Your step phase is a landing rather than an active drive, killing horizontal momentum before the jump.
Step-phase bounding drills with emphasis on a knee-drive cue off the ground contact.
Your final takeoff knee gives way instead of punching up, flattening the jump phase.
Single-leg box jumps and heavy-single-leg strength work.
Each phase has a coaching cue, a measurable target, the frames a coach pauses on, and the failure mode AI flags most often. Use it as a self-diagnostic checklist on every video.
16-22 stride approach building to controllable max velocity. Less aggressive board-aim than long jump (need to balance speed with three takeoffs).
Same-leg takeoff and landing. Should preserve horizontal velocity (loss < 1.2 m/s in elite). Lowest takeoff angle of the three phases.
Opposite-leg takeoff and landing. The 'flat' phase, designed to lose minimal velocity while maintaining rhythm. ~30% of total distance.
Same-leg takeoff (same as step landing leg). Highest takeoff angle of the three. Maximum vertical drive. ~37% of total distance for jump-dominant style.
Hang or sail in the air; heel landing ahead of CoM. Same as long jump.
Primary sources behind the numbers and methods on this page.
Five common questions about triple jump that come up in coaching.
A directory of every triple jump page on the site, from broad analysis tools to specific phase deep-dives. Each entry points to a focused write-up.
Download the app. Film a rep. See what the AI sees. Free first analysis, no card, no account required.