Start with the phases, not the rep
Beginners learn faster when they understand triple jump as a sequence, each phase its own skill. Master phase 1 before phase 2. Don't try the full rep until each piece works in isolation.
Triple Jump is a sequence, phases that build on each other. This is how to learn triple jump from scratch, the phases in order, the cues that trigger each one, and the form errors beginners hit first. Pair it with AI form check and your first month gets a lot more efficient.
Beginners learn faster when they understand triple jump as a sequence, each phase its own skill. Master phase 1 before phase 2. Don't try the full rep until each piece works in isolation.
Almost every beginner makes the same handful of mistakes in their first month of triple jump. The AI catches them on the first rep and gives you the drill that fixes each one, instead of waiting until they're stuck in.
Watching your own triple jump reps on video for the first time is a shock. AI on top makes the shock useful, it tells you what to actually do next, not just "fix your form."
First month of triple jump? Upload a clip, get a phase-by-phase read on what you're already doing right and what's already a habit you'll need to break later. The earlier the AI catches it, the easier the fix.
Follow up in chat and ask questions. The AI remembers your analysis and speaks the language of triple jump coaching.

The progression below is conservative. the goal is to groove correct technique before bar height becomes a goal. Every week ends with a video re-test against the previous week to confirm the pattern is sticking.
Standing triple jump. Goal: pattern.
Single-leg + alternating bounds. Goal: phase strength.
Short-approach triple (6 strides). Goal: rhythm.
Full approach (12 strides). Goal: distance + form.
Optimize phase ratio (find your dominant pattern).
Refine speed in approach, deeper hop, more aggressive jump.
Each phase has a coaching cue, a measurable target, the frames a coach pauses on, and the failure mode AI flags most often. Use it as a self-diagnostic checklist on every video.
16-22 stride approach building to controllable max velocity. Less aggressive board-aim than long jump (need to balance speed with three takeoffs).
Same-leg takeoff and landing. Should preserve horizontal velocity (loss < 1.2 m/s in elite). Lowest takeoff angle of the three phases.
Opposite-leg takeoff and landing. The 'flat' phase, designed to lose minimal velocity while maintaining rhythm. ~30% of total distance.
Same-leg takeoff (same as step landing leg). Highest takeoff angle of the three. Maximum vertical drive. ~37% of total distance for jump-dominant style.
Hang or sail in the air; heel landing ahead of CoM. Same as long jump.
Primary sources behind the numbers and methods on this page.
Five common questions about triple jump that come up in coaching.
A directory of every triple jump page on the site, from broad analysis tools to specific phase deep-dives. Each entry points to a focused write-up.
Download the app. Film a rep. See what the AI sees. Free first analysis, no card, no account required.